[gens-sdl] Initialize and use GLEW.
authorDavid Korth <gerbilsoft@gerbilsoft.com>
Wed, 2 Sep 2015 01:10:28 +0000 (21:10 -0400)
committerDavid Korth <gerbilsoft@gerbilsoft.com>
Wed, 2 Sep 2015 01:10:28 +0000 (21:10 -0400)
commitc53017c49d2434ea79df0f2d84b8d4ea896c7708
treeeb4f5ded2239d675ad60a036f5e659f756d733fa
parent65929f5f9449b2980e1dbe707f84d2d847b0cbbf
[gens-sdl] Initialize and use GLEW.

This lets us get rid of some hacks to work around MSVC's ancient
OpenGL headers, plus it lets us check if the GL implementation
actually supports certain functionality, e.g. packed pixels.

GLTex: TODO: Move internal variables to GLTexPrivate?
src/gens-sdl/CMakeLists.txt
src/gens-sdl/GLBackend.cpp
src/gens-sdl/GLTex.cpp
src/gens-sdl/GLTex.hpp